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path: root/src/frontend/app/components/PullToRefresh.tsx
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import React, { useRef, useState, useEffect, useCallback } from "react";
import { motion, useMotionValue, useTransform } from "framer-motion";
import { RefreshCw } from "lucide-react";
import "./PullToRefresh.css";

interface PullToRefreshProps {
  onRefresh: () => Promise<void> | void;
  isRefreshing?: boolean;
  children: React.ReactNode;
  threshold?: number;
}

export const PullToRefresh: React.FC<PullToRefreshProps> = ({
  onRefresh,
  isRefreshing = false,
  children,
  threshold = 60,
}) => {
  const [isActive, setIsActive] = useState(false);
  const [isPulling, setIsPulling] = useState(false);
  const containerRef = useRef<HTMLDivElement>(null);
  const startY = useRef<number>(0);

  const y = useMotionValue(0);
  const opacity = useTransform(y, [0, threshold], [0, 1]);
  const scale = useTransform(y, [0, threshold], [0.5, 1]);
  const rotate = useTransform(y, [0, threshold], [0, 180]);

  const isAtPageTop = useCallback(() => {
    const scrollTop =
      window.pageYOffset ||
      document.documentElement.scrollTop ||
      document.body.scrollTop ||
      0;
    return scrollTop <= 10; // Increased tolerance to 10px
  }, []);

  const handleTouchStart = useCallback(
    (e: TouchEvent) => {
      // Very strict check - must be at absolute top
      const windowScroll = window.pageYOffset || window.scrollY || 0;
      const htmlScroll = document.documentElement.scrollTop;
      const bodyScroll = document.body.scrollTop;
      const containerScroll = containerRef.current?.scrollTop || 0;
      const parentScroll = containerRef.current?.parentElement?.scrollTop || 0;
      const maxScroll = Math.max(
        windowScroll,
        htmlScroll,
        bodyScroll,
        containerScroll,
        parentScroll
      );

      if (maxScroll > 0 || isRefreshing) {
        setIsPulling(false);
        setIsActive(false);
        return;
      }

      startY.current = e.touches[0].clientY;
      setIsPulling(true);
    },
    [isRefreshing]
  );

  const handleTouchMove = useCallback(
    (e: TouchEvent) => {
      if (!isPulling) return;

      // Continuously check if we're still at the top during the gesture
      const windowScroll = window.pageYOffset || window.scrollY || 0;
      const htmlScroll = document.documentElement.scrollTop;
      const bodyScroll = document.body.scrollTop;
      const containerScroll = containerRef.current?.scrollTop || 0;
      const parentScroll = containerRef.current?.parentElement?.scrollTop || 0;
      const maxScroll = Math.max(
        windowScroll,
        htmlScroll,
        bodyScroll,
        containerScroll,
        parentScroll
      );

      if (maxScroll > 10) {
        // Cancel pull-to-refresh if we've scrolled away from top
        setIsPulling(false);
        setIsActive(false);
        y.set(0);
        return;
      }

      const currentY = e.touches[0].clientY;
      const pullDistance = currentY - startY.current;

      if (pullDistance > 0) {
        // Only prevent default when the event is cancelable
        if (e.cancelable) {
          e.preventDefault();
        }

        const dampedDistance = Math.min(pullDistance * 0.5, threshold * 1.2);
        y.set(dampedDistance);

        if (dampedDistance >= threshold && !isActive) {
          setIsActive(true);
          // Only vibrate if user activation is available and vibrate is supported
          if (navigator.vibrate && navigator.userActivation?.hasBeenActive) {
            navigator.vibrate(50);
          }
        } else if (dampedDistance < threshold && isActive) {
          setIsActive(false);
        }
      } else {
        // Reset if pulling up
        y.set(0);
        setIsActive(false);
      }
    },
    [isPulling, threshold, isActive, y]
  );

  const handleTouchEnd = useCallback(async () => {
    if (!isPulling) return;

    setIsPulling(false);

    if (isActive && y.get() >= threshold && !isRefreshing) {
      try {
        await onRefresh();
      } catch (error) {
        console.error("Refresh failed:", error);
      }
    }

    // Always reset state
    setIsActive(false);
    y.set(0);
    startY.current = 0;
  }, [isPulling, isActive, threshold, isRefreshing, onRefresh, y]);

  useEffect(() => {
    const container = containerRef.current;
    if (!container) return;

    // Use passive: false for touchmove to allow preventDefault
    container.addEventListener("touchstart", handleTouchStart, {
      passive: true,
    });
    container.addEventListener("touchmove", handleTouchMove, {
      passive: false,
    });
    container.addEventListener("touchend", handleTouchEnd, { passive: true });

    return () => {
      container.removeEventListener("touchstart", handleTouchStart);
      container.removeEventListener("touchmove", handleTouchMove);
      container.removeEventListener("touchend", handleTouchEnd);
    };
  }, [handleTouchStart, handleTouchMove, handleTouchEnd]);

  return (
    <div className="pull-to-refresh-container" ref={containerRef}>
      {/* Simple indicator */}
      {isPulling && (
        <motion.div className="pull-to-refresh-indicator" style={{ opacity }}>
          <motion.div
            className={`refresh-icon-container ${isActive ? "active" : ""}`}
            style={{ scale, rotate: isRefreshing ? 0 : rotate }}
          >
            <RefreshCw
              className={`refresh-icon ${isRefreshing ? "spinning" : ""}`}
            />
          </motion.div>
        </motion.div>
      )}

      {/* Normal content - no transform interference */}
      <div className="pull-to-refresh-content">{children}</div>
    </div>
  );
};